- You think you are winning easily, or
- You think you are playing a lower-rated opponent.
- One definition of a critical move is when missing the best move can possibly change the expected outcome of the game.
4) Being overcautious
- In trying to avoid small errors, they are making a bigger mistake by risking a loss on time or blundering in time trouble, and
- It is generally not worthwhile to try and differentiate the subtle distinctions between two equivalent moves. So use general principles to make non-critical moves rather quickly. A good start is to make each non-critical move using considerably less time than the average move of the time control.
- Guarding ties down other units to the defense,
- The opponent may be able to pile on additional attackers, and you either commit further resources to defensive functions or move the attacked piece anyway, and
- Guarding often allows the common tactic: removal of the guard.
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